Build Augmented Reality
Interfaces for Astronauts

Build Augmented Reality
Interfaces for Astronauts

Collaborative Lab for Advancing Work in Space
2026 NASA SUITS Challenge

Collaborative Lab for Advancing Work in Space
2026 NASA SUITS Challenge

University teams from across the country are invited each year to NASA’s Johnson Space Center in Houston, Texas, to present and test their interfaces on simulated lunar or Martian terrain for researchers, designers, and ISS officials. Teams are challenged to create either a Pressurized Rover or an augmented reality (AR) display to help astronauts work safely and efficiently in space.

This past May, CLAWS was 1 of 10 teams that had the opportunity to go, and received guided feedback from experts in the field, toured restricted facilities, and welcomed evaluations from the ISS Flight Director and an official astronaut.

University teams from across the country are invited each year to NASA’s Johnson Space Center in Houston, Texas, to present and test their interfaces on simulated lunar or Martian terrain for researchers, designers, and ISS officials. Teams are challenged to create either a Pressurized Rover or an augmented reality (AR) display to help astronauts work safely and efficiently in space.

This past May, CLAWS was 1 of 10 teams that had the opportunity to go, and received guided feedback from experts in the field, toured restricted-access facilities, and welcomed evaluations from the ISS Flight Director and
an official astronaut.

University teams from across the country are invited each year to NASA’s Johnson Space Center in Houston, Texas, to present and test their interfaces on simulated lunar or Martian terrain for researchers, designers, and ISS officials. Teams are challenged to create either a Pressurized Rover or an augmented reality (AR) display to help astronauts work safely and efficiently in space.

This past May, CLAWS was 1 of 10 teams that had the opportunity to go, and received guided feedback from experts in the field, toured restricted-access facilities, and welcomed evaluations from the ISS Flight Director and an official astronaut.

The Collaborative Lab For Advancing Work in Space

The Collaborative Lab For Advancing Work in Space

CLAWS

CLAWS is an interdisciplinary project team at the University of Michigan. Our 5 core teams—Development, Hardware, UX, Research, and Business—work together to design augmented reality interfaces for astronauts. Development is split into AR, AI, and Web teams, with AR leading feature development for the main application. Hardware team designs and builds peripherals to support the AR system. Business includes Social, Outreach, Finance, and Content teams with additional support to Research for grants and technical studies. UX collaborates with all teams to create intuitive designs and evaluate XR applications with a focus on human factors.

CLAWS is an interdisciplinary project team at the University of Michigan. Our 5 core teams—Development, Hardware, UX, Research, and Business—work together to design augmented reality interfaces for astronauts. Development is split into AR, AI, and Web teams, with AR leading feature development for the main application. Hardware team designs and builds peripherals to support the AR system. Business includes Social, Outreach, Finance, and Content teams with additional support to Research for grants and technical studies. UX collaborates with all teams to create intuitive designs and evaluate XR applications with a focus on human factors.

CLAWS is an interdisciplinary project team at the University of Michigan. Our 5 core teams—Development, Hardware, UX, Research, and Business—work together to design augmented reality interfaces for astronauts. Development is split into AR, AI, and Web teams, with AR leading feature development for the main application. Hardware team designs and builds peripherals to support the AR system. Business includes Social, Outreach, Finance, and Content teams with additional support to Research for grants and technical studies. UX collaborates with all teams to create intuitive designs and evaluate XR applications with a focus on human factors.

Join the Team
Applications are now open for Fall 2025!
Submit by September 12th 11:59pm

Join the Team
Applications are now open for Fall 2025!
Submit by September 12th 11:59pm

Festifall North
Mon. Aug. 25th, 5 - 8pm Gerstacker Grove

Festifall North
Mon. Aug. 25th, 5 - 8pm • Gerstacker Grove

Festifall North
Mon. Aug. 25th, 5 - 8pm • Gerstacker Grove

Mass Meeting + Sub Team Fair
Wed. Sept. 3rd, 7 - 8pm BSB 1060

Mass Meeting + Sub Team Fair
Wed. Sept. 3rd, 7 - 8pm • BSB 1060

Mass Meeting + Sub Team Fair
Wed. Sept. 3rd, 7 - 8pm • BSB 1060

CLAWScapade Design Challenge
Sun. Sept. 7th, 2 - 3:30pm • BSB 1060

CLAWScapade Design Challenge
Sun. Sept. 7th, 2 - 3:30pm • BSB 1060

CLAWScapade Design Challenge
Sun. Sept. 7th, 2 - 3:30pm • BSB 1060

Open Social
Wed. Sept. 10th, 7:15 - 8:30pm SKB 3600

Open Social
Wed. Sept. 10th, 7:15 - 8:30pm • SKB 3600

Open Social
Wed. Sept. 10th, 7:15 - 8:30pm • SKB 3600

Application Office Hours
Fri. Sept. 12th, 5 - 8pm Zoom

Application Office Hours
Fri. Sept. 12th, 5 - 8pm • Zoom

Application Office Hours
Fri. Sept. 12th, 5 - 8pm • Zoom

2025 Photo Gallery

2025 Photo Gallery

  • Engaging with the larger MCommunity at the XR Summit

  • The Web Team working on new features in the fall

  • A snapshot of our Unity onboarding

  • The hardware team hard at work soldering a PCB

  • High school students in a cybersecurity class brainstormed UX problems they could solve at their school

  • Students at an outreach event

    trying our previous AR applications

  • Presentations each week on the progress of the project

    helped members understand the scope better

  • Members of the AI team learning more

    about AI during onboarding

  • Work-time with Northeastern University at Johnson Space Center, testing our Pressurized Rover and AR HUD on a mission

  • Our UX Team debriefing our evaluator on user controls

  • Monitoring our Mission Control server to ensure

    accurate data transfers during testing

  • Our design evaluator conducting

    the test mission at the rockyard

  • A closer look of the testing process at JSC

    for the SUITS challenge

  • The hardware team built a physical button

    integrated with eye gaze for user input

  • A mirrored view of the HoloLens 2

    showing a user adding a waypoint to a map

  • During the final test week, NASA provides tours

    and detailed presentations of their facilities

  • Work-time with Northeastern University at Johnson Space Center, testing our Pressurized Rover and AR HUD on a mission

  • Our UX Team debriefing our evaluator on user controls

  • Monitoring our Mission Control server to ensure

    accurate data transfers during testing

  • Our design evaluator conducting

    the test mission at the rockyard

  • A closer look of the testing process at JSC

    for the SUITS challenge

  • The hardware team built a physical button

    integrated with eye gaze for user input

  • A mirrored view of the HoloLens 2

    showing a user adding a waypoint to a map

  • During the final test week, NASA provides tours

    and detailed presentations of their facilities

  • Work-time with Northeastern University at Johnson Space Center, testing our Pressurized Rover and AR HUD

  • Our UX Team debriefing our evaluator on user controls

  • Our design evaluator conducting

    the test mission at the rockyard

  • Monitoring our Mission Control server to ensure accurate data transfers during testing

  • A closer look at the testing process at JSC

    for the SUITS challenge

  • The hardware team built a physical button integrated with eye gaze for user input

  • A mirrored view of the HoloLens 2

    showing a user adding a waypoint to a map

  • During test week, NASA provides tours and detailed presentations of their facilities

  • Engaging with the larger MCommunity at the XR Summit

  • The Web Team working on new features in the fall

  • A snapshot of our Unity onboarding

  • The hardware team hard at work soldering a PCB

  • Members of the AI team learning more

    about AI during onboarding

  • Presentations each week on the progress of the project

    helped members understand the scope better

  • High school students in a cybersecurity class brainstormed UX problems they could solve at their school

  • Students at an outreach event

    trying our previous AR applications

  • Engaging with the larger MCommunity at the XR Summit

  • The Web Team working on new features in the fall

  • A snapshot of our Unity onboarding

  • The hardware team hard at work soldering a PCB

  • Members of the AI team learning more

    about AI during onboarding

  • Presentations each week on the progress of the project

    helped members understand the scope better

  • High school students in a cybersecurity class brainstormed UX problems they could solve at their school

  • Students at an outreach event

    trying our previous AR applications

Thank you Noah Feller, Jamie Zhou, Robert Markowitz, and James Blair for many of these photos

CLAWS Alumni Network

CLAWS Alumni Network

Collaborative Lab for Advancing Work in Space

claws-admin@umich.edu

© 2025 CLAWS

Collaborative Lab for Advancing Work in Space

claws-admin@umich.edu

© 2025 CLAWS

Collaborative Lab for

Advancing Work in Space

© 2025 CLAWS

claws-admin@umich.edu

Build Augmented Reality
Interfaces for Astronauts

Collaborative Lab for Advancing Work in Space
2026 NASA SUITS Challenge

2025 Photo Gallery

Thank you Noah Feller, Jamie Zhou, Robert Markowitz, and James Blair for many of these photos